/* start a new connect cycle to try to re-establish the
link */
ctdb_queue_set_fd(tnode->queue, -1);
+ tnode->fd = -1;
event_add_timed(node->ctdb->ev, node, timeval_zero(),
ctdb_tcp_node_connect, node);
}
socklen_t len = sizeof(error);
int one = 1;
+ talloc_free(tnode->connect_te);
+ tnode->connect_te = NULL;
+
if (getsockopt(tnode->fd, SOL_SOCKET, SO_ERROR, &error, &len) != 0 ||
error != 0) {
talloc_free(fde);
struct sockaddr_in sock_in;
struct sockaddr_in sock_out;
+ if (tnode->fd != -1) {
+ talloc_free(tnode->connect_fde);
+ tnode->connect_fde = NULL;
+ close(tnode->fd);
+ tnode->fd = -1;
+ }
+
tnode->fd = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
set_nonblocking(tnode->fd);
}
/* non-blocking connect - wait for write event */
- event_add_fd(node->ctdb->ev, node, tnode->fd, EVENT_FD_WRITE|EVENT_FD_READ,
- ctdb_node_connect_write, node);
+ tnode->connect_fde = event_add_fd(node->ctdb->ev, node, tnode->fd,
+ EVENT_FD_WRITE|EVENT_FD_READ,
+ ctdb_node_connect_write, node);
+
+ /* don't give it long to connect - retry in one second. This ensures
+ that we find a node is up quickly (tcp normally backs off a syn reply
+ delay by quite a lot) */
+ tnode->connect_te = event_add_timed(ctdb->ev, node, timeval_current_ofs(1, 0),
+ ctdb_tcp_node_connect, node);
}
/*