The received packet is copied into a newly allocated memory chunk for further
processing by the assigned callback. Once this is done, the memory is free'd.
This is repeated for each received packet making the memory allocation / free
an expensive task. To optimize this process, a memory pool is defined which
is sized identically to the queue's buffer.
During tests it could be seen that more than 95% of all messages were sized
below the standard buffer_size of 1k.
Signed-off-by: Swen Schillig <swen@vnet.ibm.com>
Reviewed-by: Martin Schwenke <martin@meltin.net>
Reviewed-by: Christof Schmitt <cs@samba.org>
Autobuild-User(master): Christof Schmitt <cs@samba.org>
Autobuild-Date(master): Fri Dec 7 23:27:16 CET 2018 on sn-devel-144
size_t alignment;
void *private_data;
ctdb_queue_cb_fn_t callback;
+ TALLOC_CTX *data_pool;
const char *name;
uint32_t buffer_size;
};
}
/* Extract complete packet */
- data = talloc_memdup(queue,
+ data = talloc_memdup(queue->data_pool,
queue->buffer.data + queue->buffer.offset,
pkt_size);
queue->buffer_size = 1024;
}
+ queue->data_pool = talloc_pool(queue, queue->buffer_size);
+ if (queue->data_pool == NULL) {
+ TALLOC_FREE(queue);
+ return NULL;
+ }
+
return queue;
}