bool se_priv_put_all_privileges(uint64_t *privilege_mask)
{
int i;
- uint32 num_privs = count_all_privileges();
+ uint32_t num_privs = count_all_privileges();
if (!se_priv_copy(privilege_mask, &se_priv_none)) {
return false;
bool se_priv_to_privilege_set( PRIVILEGE_SET *set, uint64_t *privilege_mask )
{
int i;
- uint32 num_privs = count_all_privileges();
+ uint32_t num_privs = count_all_privileges();
struct lsa_LUIDAttribute luid;
luid.attribute = 0;
static bool luid_to_se_priv( struct lsa_LUID *luid, uint64_t *privilege_mask )
{
int i;
- uint32 num_privs = count_all_privileges();
+ uint32_t num_privs = count_all_privileges();
for ( i=0; i<num_privs; i++ ) {
if ( luid->low == privs[i].luid ) {