Fix more C++ and other warnings, fix some of the indentation with ts=4 lines that...
[samba-svnmirror.git] / source / lib / socket / connect_multi.c
1 /* 
2    Unix SMB/CIFS implementation.
3
4    Fire connect requests to a host and a number of ports, with a timeout
5    between the connect request. Return if the first connect comes back
6    successfully or return the last error.
7
8    Copyright (C) Volker Lendecke 2005
9    
10    This program is free software; you can redistribute it and/or modify
11    it under the terms of the GNU General Public License as published by
12    the Free Software Foundation; either version 3 of the License, or
13    (at your option) any later version.
14    
15    This program is distributed in the hope that it will be useful,
16    but WITHOUT ANY WARRANTY; without even the implied warranty of
17    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18    GNU General Public License for more details.
19    
20    You should have received a copy of the GNU General Public License
21    along with this program.  If not, see <http://www.gnu.org/licenses/>.
22 */
23
24 #include "includes.h"
25 #include "lib/socket/socket.h"
26 #include "lib/events/events.h"
27 #include "libcli/composite/composite.h"
28 #include "libcli/resolve/resolve.h"
29
30 #define MULTI_PORT_DELAY 2000 /* microseconds */
31
32 /*
33   overall state
34 */
35 struct connect_multi_state {
36         const char *server_address;
37         int num_ports;
38         uint16_t *ports;
39
40         struct socket_context *sock;
41         uint16_t result_port;
42
43         int num_connects_sent, num_connects_recv;
44 };
45
46 /*
47   state of an individual socket_connect_send() call
48 */
49 struct connect_one_state {
50         struct composite_context *result;
51         struct socket_context *sock;
52         struct socket_address *addr;
53 };
54
55 static void continue_resolve_name(struct composite_context *creq);
56 static void connect_multi_timer(struct event_context *ev,
57                                     struct timed_event *te,
58                                     struct timeval tv, void *p);
59 static void connect_multi_next_socket(struct composite_context *result);
60 static void continue_one(struct composite_context *creq);
61
62 /*
63   setup an async socket_connect, with multiple ports
64 */
65 _PUBLIC_ struct composite_context *socket_connect_multi_send(
66                                                     TALLOC_CTX *mem_ctx,
67                                                     const char *server_address,
68                                                     int num_server_ports,
69                                                     uint16_t *server_ports,
70                                                     struct event_context *event_ctx)
71 {
72         struct composite_context *result;
73         struct connect_multi_state *multi;
74         int i;
75
76         result = talloc_zero(mem_ctx, struct composite_context);
77         if (result == NULL) return NULL;
78         result->state = COMPOSITE_STATE_IN_PROGRESS;
79         result->event_ctx = event_ctx;
80
81         multi = talloc_zero(result, struct connect_multi_state);
82         if (composite_nomem(multi, result)) goto failed;
83         result->private_data = multi;
84
85         multi->server_address = talloc_strdup(multi, server_address);
86         if (composite_nomem(multi->server_address, result)) goto failed;
87
88         multi->num_ports = num_server_ports;
89         multi->ports = talloc_array(multi, uint16_t, multi->num_ports);
90         if (composite_nomem(multi->ports, result)) goto failed;
91
92         for (i=0; i<multi->num_ports; i++) {
93                 multi->ports[i] = server_ports[i];
94         }
95
96         if (!is_ipaddress(server_address)) {
97                 /*  
98                     we don't want to do the name resolution separately
99                     for each port, so start it now, then only start on
100                     the real sockets once we have an IP
101                  */
102                 struct nbt_name name;
103                 struct composite_context *creq;
104                 make_nbt_name_client(&name, server_address);
105                 creq = resolve_name_send(&name, result->event_ctx,
106                                          lp_name_resolve_order());
107                 if (composite_nomem(creq, result)) goto failed;
108                 composite_continue(result, creq, continue_resolve_name, result);
109                 return result;
110         }
111
112         /* now we've setup the state we can process the first socket */
113         connect_multi_next_socket(result);
114
115         if (!NT_STATUS_IS_OK(result->status)) {
116                 goto failed;
117         }
118
119         return result;
120
121  failed:
122         composite_error(result, result->status);
123         return result;
124 }
125
126 /*
127   start connecting to the next socket/port in the list
128 */
129 static void connect_multi_next_socket(struct composite_context *result)
130 {
131         struct connect_multi_state *multi = talloc_get_type(result->private_data, 
132                                                             struct connect_multi_state);
133         struct connect_one_state *state;
134         struct composite_context *creq;
135         int next = multi->num_connects_sent;
136
137         if (next == multi->num_ports) {
138                 /* don't do anything, just wait for the existing ones to finish */
139                 return;
140         }
141
142         multi->num_connects_sent += 1;
143
144         state = talloc(multi, struct connect_one_state);
145         if (composite_nomem(state, result)) return;
146
147         state->result = result;
148         result->status = socket_create("ipv4", SOCKET_TYPE_STREAM, &state->sock, 0);
149         if (!composite_is_ok(result)) return;
150
151         /* Form up the particular address we are interested in */
152         state->addr = socket_address_from_strings(state, state->sock->backend_name, 
153                                                   multi->server_address, multi->ports[next]);
154         if (composite_nomem(state->addr, result)) return;
155
156         talloc_steal(state, state->sock);
157
158         creq = socket_connect_send(state->sock, NULL, 
159                                    state->addr, 0, result->event_ctx);
160         if (composite_nomem(creq, result)) return;
161         talloc_steal(state, creq);
162
163         composite_continue(result, creq, continue_one, state);
164
165         /* if there are more ports to go then setup a timer to fire when we have waited
166            for a couple of milli-seconds, when that goes off we try the next port regardless
167            of whether this port has completed */
168         if (multi->num_ports > multi->num_connects_sent) {
169                 /* note that this timer is a child of the single
170                    connect attempt state, so it will go away when this
171                    request completes */
172                 event_add_timed(result->event_ctx, state,
173                                 timeval_current_ofs(0, MULTI_PORT_DELAY),
174                                 connect_multi_timer, result);
175         }
176 }
177
178 /*
179   a timer has gone off telling us that we should try the next port
180 */
181 static void connect_multi_timer(struct event_context *ev,
182                                 struct timed_event *te,
183                                 struct timeval tv, void *p)
184 {
185         struct composite_context *result = talloc_get_type(p, struct composite_context);
186         connect_multi_next_socket(result);
187 }
188
189
190 /*
191   recv name resolution reply then send the next connect
192 */
193 static void continue_resolve_name(struct composite_context *creq)
194 {
195         struct composite_context *result = talloc_get_type(creq->async.private_data, 
196                                                            struct composite_context);
197         struct connect_multi_state *multi = talloc_get_type(result->private_data, 
198                                                             struct connect_multi_state);
199         const char *addr;
200
201         result->status = resolve_name_recv(creq, multi, &addr);
202         if (!composite_is_ok(result)) return;
203
204         multi->server_address = addr;
205
206         connect_multi_next_socket(result);
207 }
208
209 /*
210   one of our socket_connect_send() calls hash finished. If it got a
211   connection or there are none left then we are done
212 */
213 static void continue_one(struct composite_context *creq)
214 {
215         struct connect_one_state *state = talloc_get_type(creq->async.private_data, 
216                                                           struct connect_one_state);
217         struct composite_context *result = state->result;
218         struct connect_multi_state *multi = talloc_get_type(result->private_data, 
219                                                             struct connect_multi_state);
220         NTSTATUS status;
221         multi->num_connects_recv++;
222
223         status = socket_connect_recv(creq);
224
225         if (NT_STATUS_IS_OK(status)) {
226                 multi->sock = talloc_steal(multi, state->sock);
227                 multi->result_port = state->addr->port;
228         }
229
230         talloc_free(state);
231
232         if (NT_STATUS_IS_OK(status) || 
233             multi->num_connects_recv == multi->num_ports) {
234                 result->status = status;
235                 composite_done(result);
236                 return;
237         }
238
239         /* try the next port */
240         connect_multi_next_socket(result);
241 }
242
243 /*
244   async recv routine for socket_connect_multi()
245  */
246 _PUBLIC_ NTSTATUS socket_connect_multi_recv(struct composite_context *ctx,
247                                    TALLOC_CTX *mem_ctx,
248                                    struct socket_context **sock,
249                                    uint16_t *port)
250 {
251         NTSTATUS status = composite_wait(ctx);
252         if (NT_STATUS_IS_OK(status)) {
253                 struct connect_multi_state *multi =
254                         talloc_get_type(ctx->private_data,
255                                         struct connect_multi_state);
256                 *sock = talloc_steal(mem_ctx, multi->sock);
257                 *port = multi->result_port;
258         }
259         talloc_free(ctx);
260         return status;
261 }
262
263 NTSTATUS socket_connect_multi(TALLOC_CTX *mem_ctx,
264                               const char *server_address,
265                               int num_server_ports, uint16_t *server_ports,
266                               struct event_context *event_ctx,
267                               struct socket_context **result,
268                               uint16_t *result_port)
269 {
270         struct composite_context *ctx =
271                 socket_connect_multi_send(mem_ctx, server_address,
272                                           num_server_ports, server_ports,
273                                           event_ctx);
274         return socket_connect_multi_recv(ctx, mem_ctx, result, result_port);
275 }