s3:configure: only check for gpfs_gpl.h
authorStefan Metzmacher <metze@samba.org>
Wed, 28 Oct 2009 10:21:27 +0000 (11:21 +0100)
committerKarolin Seeger <kseeger@samba.org>
Thu, 14 Jan 2010 10:06:54 +0000 (11:06 +0100)
The header is everything we need in order to build vfs_gpfs.

metze

Signed-off-by: Michael Adam <obnox@samba.org>
(cherry picked from commit ee13e9c0becc2b4a4d3b233613d5e3e9bfb54938)

Fix bug #6856.
(cherry picked from commit b71f0e5f6f715d7c061d3a845f1e983e2472c1b0)
(cherry picked from commit 3f0de150f64f93c7874290160359a89b518864b5)

source/configure.in

index 650a38fd02475028402c82ec0fc5486dd813c8bf..5585a0255d29df083b72431e2e5ded8fff2cce5e 100644 (file)
@@ -1064,33 +1064,13 @@ AC_SEARCH_LIBS(backtrace_symbols, [execinfo])
 AC_CHECK_FUNCS(backtrace_symbols)
 AC_CHECK_LIB(exc, trace_back_stack)
 
-printf "%s" "checking for GPFS GPL libs... "
-save_LIBS="$LIBS"
-LIBS="$LIBS -lgpfs_gpl"
-AC_TRY_LINK([#include <gpfs_gpl.h>],
-          [gpfs_set_share(0,GPFS_SHARE_READ,GPFS_DENY_NONE)],
-          samba_cv_HAVE_GPFS=yes,
-          samba_cv_HAVE_GPFS=no)
-echo $samba_cv_HAVE_GPFS
-if test x"$samba_cv_HAVE_GPFS" = x"yes"; then
-    AC_DEFINE(HAVE_GPFS,1,[Whether GPFS GPL libs are available])
+#############################
+# check if building with gpfs
+AC_CHECK_HEADERS(gpfs_gpl.h)
+if test x"$ac_cv_header_gpfs_gpl_h" = x"yes"; then
+    AC_DEFINE(HAVE_GPFS,1,[Whether GPFS GPL headers are available])
     default_shared_modules="$default_shared_modules vfs_gpfs"
 fi
-LIBS="$save_LIBS"
-
-printf "%s" "checking for GPFS libs (with 3.2.1 PTF8 available as GPL)... "
-save_LIBS="$LIBS"
-LIBS="$LIBS -lgpfs"
-AC_TRY_LINK([#include <gpfs.h>],
-          [gpfs_set_share(0,GPFS_SHARE_READ,GPFS_DENY_NONE)],
-          samba_cv_HAVE_GPFS=yes,
-          samba_cv_HAVE_GPFS=no)
-echo $samba_cv_HAVE_GPFS
-if test x"$samba_cv_HAVE_GPFS" = x"yes"; then
-    AC_DEFINE(HAVE_GPFS,1,[Whether GPFS GPL libs are available])
-    default_shared_modules="$default_shared_modules vfs_gpfs"
-fi
-LIBS="$save_LIBS"
 
 # Note that all the libunwind symbols in the API are defined to internal
 # platform-specific version, so we must include libunwind.h before checking