static int urand_fd = -1;
-static void (*reseed_callback)(int *newseed);
+static void (*reseed_callback)(void *userdata, int *newseed);
+static void *reseed_callback_userdata = NULL;
/**
Copy any user given reseed data.
**/
-_PUBLIC_ void set_rand_reseed_callback(void (*fn)(int *))
+_PUBLIC_ void set_rand_reseed_callback(void (*fn)(void *, int *), void *userdata)
{
reseed_callback = fn;
+ reseed_callback_userdata = userdata;
set_need_random_reseed();
}
static void get_rand_reseed_data(int *reseed_data)
{
if (reseed_callback) {
- reseed_callback(reseed_data);
+ reseed_callback(reseed_callback_userdata, reseed_data);
} else {
*reseed_data = 0;
}
#include "includes.h"
#include "torture/torture.h"
-static void dummy_reseed(int *d)
+static void dummy_reseed(void *userdata, int *d)
{
*d = 42;
}
static bool test_reseed_callback(struct torture_context *tctx)
{
- set_rand_reseed_callback(dummy_reseed);
+ set_rand_reseed_callback(dummy_reseed, NULL);
return true;
}
/**
Copy any user given reseed data.
**/
-_PUBLIC_ void set_rand_reseed_callback(void (*fn)(int *));
+_PUBLIC_ void set_rand_reseed_callback(void (*fn)(void *, int *), void *);
/**
* Tell the random number generator it needs to reseed.